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<title>nelis's CGPortoflio Gallery</title>
<link>http://nelis.cgsociety.org/gallery/</link>
<description>nelis's gallery of images</description>
<language>en-us</language>
<ttl>120</ttl>
	<item>
	<title>Mosaic hallway</title>
	<link>http://nelis.cgsociety.org/gallery/750499</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g86/2386/2386_1239086073_small.jpg"><br><br>This image was meant as an lighting study. The original image can be found on the cover of &quot;Design destinations worldwide&quot; but since i liked the atmosphere in the image and found the warm tint pleasing i recreated it.<br />
<br />
I hope you like it even though it isnt my own design.<br />
<br />
Greets,<br />
]]>
	</description>
	<pubDate>Tue, 07 Apr 2009 01:34:35 +0000</pubDate>
	</item>
	<item>
	<title>Sharkbait</title>
	<link>http://nelis.cgsociety.org/gallery/577974</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/2386/2386_1199014331_small.jpg"><br><br>Hey guys,<br />
<br />
This is a new personal work i finished after a request to submit some work to the 3dtotal volume 3 book and possibly the expose book as well. I have got no idea if it is good enough to get into the book but its worth a try.<br />
<br />
I worked on this for quite a while (on and off for several months in between normal work) and had the idea in my head for even longer. the bathroom was finished first wich wasn't very hard, but then came the challenge of creating a reasonable realistic shark wich at least is good enough to give the emotion of fear and power when looking at the image.<br />
<br />
After that i had to make the water wich was quite difficult to get to the right look. The water in the bath is made with mudbox and the spray is made with particles in max.<br />
<br />
The duck is powered into the air by the attacking shark, just so you know why it is there (since it is a rubber duck and offc cant move by itself<img src="http://forums.cgsociety.org/images/smilies/smile.gif" border="0" alt="" title="" class="inlineimg" /><br />
<br />
I thought the name &quot;Sharkbait&quot; was a fitting name for the image.<br />
<br />
I realy hope you guys like it and offcoarse crits and comments are welcome.<br />
<br />
Greets,<br />
<br />
Niels Sinke<br />
]]>
	</description>
	<pubDate>Sun, 30 Dec 2007 11:32:14 +0000</pubDate>
	</item>
	<item>
	<title>Gravity is overrated</title>
	<link>http://nelis.cgsociety.org/gallery/447345</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/2386/2386_1167906342_small.jpg"><br><br>Hello Guys,<br />
<br />
Made this new image with 3dmax 9 and vray 1.5<br />
I wanted to create something surreal in a semi realistic enviroment.<br />
<br />
hope you like it.<br />
<br />
Niels Sinke ]]>
	</description>
	<pubDate>Thu, 04 Jan 2007 10:26:03 +0000</pubDate>
	</item>
	<item>
	<title>Interior renders ( in rennovated firestation)</title>
	<link>http://nelis.cgsociety.org/gallery/406074</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/2386/2386_1158498739_small.jpg"><br><br>Hey people,<br />
<br />
These two renders are my latest works. The building these two seperate appartments are in, used to be a firestation wich makes for a nice and interesting living space. <br />
<br />
I tried to give them a nice and comfy warm feel.<br />
<br />
for the images seperate click links below.<br />
<br />
<a href="http://www.tastyflystudios.com/Showcase/FINAL_R31_cam_03_klein_logo.jpg" target="_blank">&gt;&gt; image 01 &lt;&lt;</a><br />
<a href="http://www.tastyflystudios.com/Showcase/FINAL_R16_cam_03_klein_logo.jpg" target="_blank">&gt;&gt; image 02 &lt;&lt;</a><br />
<br />
I hope you like them.<br />
<br />
Greets,<br />
<br />
Niels Sinke<br />
<br />
]]>
	</description>
	<pubDate>Sun, 17 Sep 2006 13:12:22 +0000</pubDate>
	</item>
	<item>
	<title>Hold on tight</title>
	<link>http://nelis.cgsociety.org/gallery/350590</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/2386/2386_1146051741_small.jpg"><br><br>It has been a while since i posted anything on cgtalk. I finally have some time again for my private work and wanted to begin with something nice and simple.<br />
<br />
I used polymodeling for the guy hanging there and spline modeling for the rest. There is no story behind this piece except that i liked the idea (although probably not the most original ideas) and it was fun working on it.<br />
<br />
Any critics or comments are welcome.<br />
<br />
Enjoy<br />
<br />
Greets Nelis]]>
	</description>
	<pubDate>Wed, 26 Apr 2006 11:42:23 +0000</pubDate>
	</item>
	<item>
	<title>Sunny Afternoon, Nelis (3D)</title>
	<link>http://nelis.cgsociety.org/gallery/101475</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/galleryimages/2386/1091280022844_thumb.jpg"><br><br>Here is an project i have worked on and off for about 5 weeks. Most time went into the textures wich are half handpainted and half made of photo's.<br />
I haven't used any reference photos, for building the scene.<br />
The car is modeled specialy for this scene and it can also been seen in my other thread &quot;loaded with boards&quot;.<br />
<br />
please feel free to give comments and critics....]]>
	</description>
	<pubDate>Sat, 08 Nov 2003 21:42:43 +0000</pubDate>
	</item>
	<item>
	<title>Spiritual Ambiance</title>
	<link>http://nelis.cgsociety.org/gallery/169559</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/2386/2386_1095085137_small.jpg"><br><br>hello people,<br />
This is my latest personal work i finished.<br />
The piece was done in aproximatly 3 to 4 days with quite some post-production work in photoshop.<br />
It was alot of fun to do an oriental based render as it has specific colours with a very warm feeling wich i realy like.<br />
your welcome to give crits and comments.<br />
greets<br />
Niels Sinke<br />
<a href="http://www.sweetnonsens.com/3dimages/Final_oriental_high.jpg" target="_blank">&gt;&gt; Hi resolution image &lt;&lt;</a><br />
]]>
	</description>
	<pubDate>Mon, 13 Sep 2004 14:19:00 +0000</pubDate>
	</item>
	<item>
	<title>Lee Ing Young's</title>
	<link>http://nelis.cgsociety.org/gallery/188277</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/2386/2386_1101038986_small.jpg"><br><br>Hi everybody,<br />
This is my newest work wich i worked on for about one month on and off. I started this piece even before my other work &quot;Spiritual Ambiance&quot; and has somewhat the same theme. It was purely for fun.<br />
I was inspired by the game &quot;Beyond good &amp; evil&quot; wich had some sort of chinese shop. I wanted to create an fairly modern kitchen and ended up making a kinda old building around it. I liked the mixture of the old style and the almost sci-fi look.<br />
The image was made with 3dmax and vray and did some extensive post-production in photoshop.<br />
I would like crits about, well whatever you can think off so i can improve things on my next projects.<br />
Your welcome to look at the high res image also.<br />
greets Niels<br />
<a href="http://www.sweetnonsens.com/3dimages/Final_Kitchen_bamboe_middle.jpg" target="_blank">&gt;&gt; Hi resolution image &lt;&lt;</a><br />
]]>
	</description>
	<pubDate>Sun, 21 Nov 2004 12:09:50 +0000</pubDate>
	</item>
	<item>
	<title>Day And Night</title>
	<link>http://nelis.cgsociety.org/gallery/203996</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/2386/2386_1106322900_small.jpg"><br><br>Hi people,<br />
This piece is named &quot;Day and Night&quot;. It started out as a day scene but after a while i thought that it would make a nice training subject to try out a night shot, wich is what i tried here.<br />
I used 3dmax, vray and photoshop for creating both pieces.<br />
All critics and comments are welcome here.<br />
You can also view them seperetly<br />
<a href="http://www.sweetnonsens.com/cg/Day_version_small.jpg" target="_blank">Link</a><br />
<a href="http://www.sweetnonsens.com/cg/Night_version_small.jpg" target="_blank">Link</a><br />
greets and enjoy,<br />
Niels Sinke<br />
]]>
	</description>
	<pubDate>Fri, 21 Jan 2005 15:55:06 +0000</pubDate>
	</item>
	<item>
	<title>Serengeti</title>
	<link>http://nelis.cgsociety.org/gallery/209772</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/2386/2386_1108076130_small.jpg"><br><br>Hey guys,<br />
This is officially my first post in the 2d forum section and i am a little hesitant to showing this work.<br />
I made this image in about 4 hours with photoshop only and was having fun in between my 3d projects.... I know my 2d skills isnt up there yet between the big boys/girls on this 2d forum but i wanted to show it anyways.<br />
Its a mattepainting and a little concept art in one piece. I always had some kind of picture in my head with a nice striped van in the serengeti wildpark.<br />
So i found some images on google and tried to change the original to my own vision and colour scheme. i hope that i made the difference between my own version and the original big enough.<br />
Here are the highres original and a compilation of all images used.<br />
<a href="http://www.sweetnonsens.com/2d/serengeti_original.jpg" target="_blank">original highres</a><br />
<img src="http://www.sweetnonsens.com/2d/serengeti_original_small.jpg" border="0" alt="" /><br />
<img src="http://www.sweetnonsens.com/2d/originals_together.jpg" border="0" alt="" /><br />
have fun and please give me as much comments and critics as possible hehe<br />
Niels Sinke<br />
<a href="http://www.sweetnonsens.com/2d/Serengeti.jpg" target="_blank">&gt;&gt; Hi resolution image &lt;&lt;</a><br />
]]>
	</description>
	<pubDate>Thu, 10 Feb 2005 22:55:32 +0000</pubDate>
	</item>
	<item>
	<title>Dude, Where's My Ship</title>
	<link>http://nelis.cgsociety.org/gallery/213638</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/2386/2386_1109200890_small.jpg"><br><br>Hello people,<br />
This is my latest work made in 3dmax using Vray and Photoshop for retouching.<br />
Although the title says otherwise my real story behind this picture is that he finds himself adrift in a minefield when he wakes up in the middle of the night after spending couple of weeks in that raft.<br />
I started out with a concept of a ship floating around in sea surrounded by mines, but the scene kept changing and I ended up with the raft floating in the ocean. The raft opposed a bigger problem as I never done a character before so here is my try at it.<br />
It was purely done for fun and a nice change from the architectural images I made. It took about one month on and off to complete the image.<br />
You can find a flat shaded and wire version here:<br />
<a href="http://www.sweetnonsens.com/cg/wire_wire.jpg" target="_blank">::Wireframe::</a><br />
<a href="http://www.sweetnonsens.com/cg/wire_shaded.jpg" target="_blank">::Flat shaded::</a><br />
Please feel free to comment or give critics on the image and enjoy.<br />
Greets,<br />
Niels<br />
<a href="http://www.sweetnonsens.com/cg/flare_high.jpg" target="_blank">&gt;&gt; Hi resolution image &lt;&lt;</a><br />
]]>
	</description>
	<pubDate>Wed, 23 Feb 2005 23:21:32 +0000</pubDate>
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